Object Design Fundamentals

OBDF. 110 B - Object Oriented Design - Ball - W2019

This course is an introduction to and exploration of a breadth of tools, strategies and processes in the realm of Object Design, 3D Modelling, CAD (Computer Aided Design) and tools for Digital Fabrication (such as 3D Printers, Plotters and/or CNC machines.) Students learn fundamental processes within a variety of meshbased and surface-based modelling software platforms, and use them to plan, visualize and prototype concepts for projects. Exercises and assignments are designed to expose students to a variety of object design methodologies. Milestone projects will traverse a range of novice-level conceptual and technological topics relevant to practices and discourses in art, craft, design and technology.

Instructor: Greg Ball